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 LFTZ PESIM 2018 changelog 

LAST VERSION > V 1 .8.2

V1:

* Optimized to be FPS friendly 
* New AFCAD 2018
* HD textures
* Full custom HD design of the runway and taxiways
* Realistic HD modelization of  buildings (Tower, terminal, flying club, local, farms, castle)
* Runway track realignment and size fixed
* Fixed actual runway width
* Replaced  PAPI

* Added helistations (with HD textures)
* Airport area photo-real texture with ORBX auto gen inlay and compatibility 
* Correctly replaced vehicles
* area elevation corrected 
* Fixed airport position 
* Corrected runways pattern
* Corrected vegetation replacement 
* Added base spot lights
* Added ORBX FTX GLOBAL VECTORS spot lights areas compatibility (ORBX required)
* ORBX FTX Global + Vectors compatibility

* SDK V4 /P3DV5 compatible

 

 

 

UPDATES CHANGELOG :

 

V1.8.2

-Updated street lights effects
-Fixed elevation small issue
-Fixed house elevation issue

V1.8.1

-Added static PBR Falcon 8X

 

V1.8

-Added SODE animated windsocks

-Updated 3D grass

-Updated effects

-Updated AFCAD

V1.6.1

-Added  autogen exclude to delete stock airport autogen in P3DV5

V1.6

*New setup for P3DV5

*PESIM Central for P3DV4 and P3DV5

*New texture optimization

*Updated Afcad

V1.5

*Added Fuel trigger

*Added Securite civile and gendarmerie Helicopters

 

 

V1.41 update: (new Simmarket setup)

*Added PESIM Central

 

V1.4 update: (new Simmarket setup)

*Added rain effect
*Added/updated PESIM terminal dynamic  Spot lights
*Updated airport tracks
*Added PESIM library objects (included PAPIs)
*Added Helipad starts runway
*Updated chairs black textures
*Fixed crash detection

 

V1.3 patch update:

* Added local vegetation

* Added static aircrafts

Optional 3D Grass patch

 

V1.2 patch update:

* Updated ground poly (front terminal texture fixed + added tire tracks)
* Modelized complete Someca factory (docks and carry) + added flatten
* Massiv added of local vegetation 
* Modelized follow of castle complex (batiments + added flatten)
* Modelized bastide
* Added antenna red light
* Added vehicules
* Updated some windows textures
* Fixed a missing object texure

 

V1.1 patch update:

* Updated ground poly (included runway alignment and markings fixed)
* Updated AFCAD 
* Added object night textures
* Added night light compatibility and spots
* Updated object farm 1 smoke effect
* Updated taxisigns
* Added new modelized objects

 

 

V1:

* Optimized to be FPS friendly 
* New AFCAD 2018
* HD textures
* Full custom HD design of the runway and taxiways
* Realistic HD modelization of  buildings (Tower, terminal, flying club, local, farms, castle)
* Runway track realignment and size fixed
* Fixed actual runway width
* Replaced  PAPI

* Added helistations (with HD textures)
* Airport area photo-real texture with ORBX auto gen inlay and compatibility 
* Correctly replaced vehicles
* area elevation corrected 
* Fixed airport position 
* Corrected runways pattern
* Corrected vegetation replacement 
* Added base spot lights
* Added ORBX FTX GLOBAL VECTORS spot lights areas compatibility (ORBX required)
* ORBX FTX Global + Vectors compatibility

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